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Junior Technical Artist

4 months ago


New York, United States Boom Entertainment Full time

**Boom Entertainment **is a technology company that is fueling the biggest winners in sports betting and online gaming. Working with professional sports leagues, media companies, and leading casino operators, Boom provides technology and games to many of the biggest names in the industry - NBC Sports, Barstool Sports, Penn National Gaming, 8AM Golf, YES Network, Rush Street Interactive, DraftKings, Golden Nugget, and many more.

As a company, we are looking for driven dreamers who want to make an impact on this industry and the world. We want people of integrity who are open to learning and willing to challenge the norm. We want people who are curious, reliable, empathetic, and obsessed with quality.

Boom has two main verticals, Sports Products and Casino Games.

Our Casino team is hard at work building a suite of eye-catching casino games for distribution to casino operators in the legal U.S. and international iGaming markets. This team is reimagining what's possible in gaming by focusing on innovative products powered by cutting-edge technology.

We are seeking a **Junior** **Technical Artist** who is a passionate, creative, gaming enthusiast. This individual should be technically minded to bring new products to life and will interact with the innovation team and other staff members to contribute to the success of the Product line by helping the team deliver quality products. This role is a six-month contract with the opportunity for extension. The target compensation for this position is between $15/hr and $18/hr, and anticipated weekly hours are forty per week. This role is 100% remote and must have available overlap with EST working hours.

**Responsibilities**:

- Working with the Product, Engineering, and Art Teams to bring a game to life
- Optimizing in-game assets for the best performance possible
- Editing Photoshop documents
- Animating/editing animations in Esoteric Spine
- Scene creation/management in Unity
- Creating and maintaining asset lists for games
- Creating and maintaining wireframesLooking for ways to optimize/automate the production pipeline

**Qualifications**:

- Proficient with Photoshop
- Knowledge and experience with Unity
- Knowledge and experience with 2D animation software. Experience with Esoteric's Spine is a plus
- Must be both Mac and PC proficient
- Must be detail-oriented and take directions well
- Experience with C# is a strong plus
- Experience with GitHub is a plus
- Experience in working within 3JS is a plus
- Experience with Jira is a plus
- Experience with After Effects is a plus
- 3D Rigging/Animating/Optimizing experience in a program like Maya is a plus

**_What Boom promises you_**

We have a culture that values trust vs. micromanaging. Each role has a high level of autonomy. We have an inclusive environment where you don't have to change who you are. We encourage you to take time off without guilt.

Lastly, we proudly offer an extremely transparent, fun, and engaging culture that provides opportunity for personal and professional growth for all employees.