Mobile Game UI/UX Artist
1 day ago
United States
Counterspell Games Studio
Remote
Full-time
Free with email or Google
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As a Mobile Game UI/UX Artist at Counterspell Games Studio, you will design intuitive, engaging interfaces and user flows for mobile games from concept to final implementation. You will create wireframes, interactive prototypes, and polished visual layouts that align with game design goals and enhance player experience. Day-to-day responsibilities include collaborating closely with game designers, developers, and other artists to refine interaction patterns, define visual language, and ensure consistency across screens and features. You will iterate on designs based on user feedback and team reviews, prepare production-ready assets, and maintain documentation for UI/UX guidelines. This is a remote contract role, offering flexibility while requiring reliable communication and adherence to project timelines.
Qualifications
• Strong skills in UI design for mobile games, including layout, visual hierarchy, iconography, and responsive interface design.
• Experience in UX design, including user flows, wireframing, prototyping, and usability-focused iteration.
• Proficiency with industry-standard design tools.
• Ability to collaborate effectively with game designers, developers, and other artists in a remote setting.
• Understanding of mobile game design principles, player engagement, and free-to-play or casual game UX patterns.
• Attention to detail in asset preparation, including exporting for various resolutions and documenting UI specifications.
• Strong communication skills, including the ability to present design rationale and incorporate feedback constructively.
• Portfolio demonstrating mobile UI/UX work for games or interactive experiences; experience with animation or motion graphics is a plus.
• Familiarity with Unity, Unreal Engine, or other game engines, and basic understanding of implementation constraints is beneficial.
• Self-directed work style, reliable time management, and comfort working on contract-based, remote projects.
• Strong skills in UI design for mobile games, including layout, visual hierarchy, iconography, and responsive interface design.
• Experience in UX design, including user flows, wireframing, prototyping, and usability-focused iteration.
• Proficiency with industry-standard design tools.
• Ability to collaborate effectively with game designers, developers, and other artists in a remote setting.
• Understanding of mobile game design principles, player engagement, and free-to-play or casual game UX patterns.
• Attention to detail in asset preparation, including exporting for various resolutions and documenting UI specifications.
• Strong communication skills, including the ability to present design rationale and incorporate feedback constructively.
• Portfolio demonstrating mobile UI/UX work for games or interactive experiences; experience with animation or motion graphics is a plus.
• Familiarity with Unity, Unreal Engine, or other game engines, and basic understanding of implementation constraints is beneficial.
• Self-directed work style, reliable time management, and comfort working on contract-based, remote projects.