Software Platform Engineer
2 weeks ago
Role: Infotainment/Software Engineer
Rate: $$/hr. W2 + Benefits
This will be a long-term contract and/or contract-to-hire (depending on fit)
This will be a hybrid role with (usually) 3 days per week onsite in Palo Alto (607 Hansen Way, Palo Alto, CA)
Qualifications
- 7+ years of experience in developing system-level software on mobile or embedded systems; Linux or Android-based systems preferred
- Proficient in C and/or C++ programming and familiar with Python and/or POSIX shell scripting
- Experience with Rust programming
- Familiar with modern SoC architectures, operating system fundamentals, hardware/software interfaces and abstractions, and virtualization technologies
- Self-motivated learner and problem solver with experience in managing trade-offs when defining solutions
- Good communication and collaborative skills
Responsibilities
- Be part of the Infotainment Platform team to implement and optimize various parts of the infotainment software stack (e.g. system services and utilities on QNX and Linux, Linux kernel, Android framework).
- Resolve stability and performance issues in the infotainment system through analyzing and documenting the root causes in detail, developing robust solutions and test cases, and improving the existing code base with added visibility and test coverage to prevent similar issues.
- Work with various cross-functional teams to bring up and integrate new board support packages provided by external SoC vendors.
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