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System UI Engineer

3 weeks ago


Sunnyvale, California, United States Apple Full time
Summary
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.

Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible - all while staying connected to the people around us.

The Vision Products Group (VPG) is looking for an engineer to help build the next generation of system experiences for visionOS. This team is working with some of Apple's most advanced technologies including spatial computing, ARKit, and RealityKit to create system experiences such as Control Center, Mac Virtual Display, Notifications, and other ground-breaking visionOS experiences.

Description
The visionOS System UI team works cross-functionally with design, hardware, and software engineering teams to build the system applications for Apple Vision Pro. As an engineer on the visionOS System UI team, you will work with technologies such as ARKit, RealityKit, and SwiftUI to build experiences for Apple Vision Pro while collaborating with the Apple design team to develop and iterate first-class applications such as Display Adjustment, Lock Screen, and the hand-anchored affordances for Home View and Control Center.

As part of the team, you will collaborate with team members to solve difficult but rewarding challenges from exploring techniques to reduce rendering time on a millisecond scale to optimizing Mac Virtual Display by performing dynamic foveation on the Mac. You'll have the opportunity to work closely with the Apple design team to fine tune a core system experience, lead an architecture review from proposal to implementation, or perfect your low-level systems understanding.