Lead Game Designer

14 hours ago


Beverly Hills, California, United States Snail Games USA Full time
Lead Designer Opportunity

A visionary leader is sought to drive the development of an upcoming open-world space game. The ideal candidate will have a deep understanding of the survival game genre and the ability to blend it with other genres, such as logistics, 4X, and exploration.

Key Responsibilities:

Creative Vision:
Strategically own the vision of a pillar of the game, crafting the major design elements and how they fit within the overall vision.

Team Leadership:
Make long-term plans for the design team, including roadmaps, content implementation plans, and documentation plans, while upholding a high standard for design excellence.

Game Design:
Oversee the design of gameplay systems, mechanics, and features that enhance player engagement and experience. Ensure that the game is balanced, fun, and challenging.

Collaboration:
Work closely with other departments, including art, programming, and production, to ensure a cohesive development process where interdependencies are recognized and planned for.

Iteration & Feedback:
Implement a continuous feedback loop, utilizing playtesting and player feedback to refine and improve game elements throughout the development cycle.

Requirements:

Experience:
At least 7 years of experience in game design, with a minimum of 3 years in a lead design role.

Technical Skills:
Proficiency in Unreal Engine, Blueprinting, and appropriate source control solutions.

Project Management Skills:
Capability to break down work into actionable tasks, manage and monitor progress of those tasks, and ensure that deadlines are being met.

Communication:
Excellent written and verbal communication skills, capable of clearly conveying complex design concepts to a multidisciplinary team.

Compensation:
$120,000 - $155,000 per year. Salary is dependent on experience. Benefits include health insurance, retirement plans, separate PTO, sick time, and holiday pay, and other benefits.
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