Graphics Software Engineer

2 days ago


Bethesda, Maryland, United States Leidos Full time
Leidos' High Fidelity Simulation Business Area

We are seeking a talented and experienced Graphics Software Developer to join our team in architecting and implementing large-scale System of Systems solutions in support of world-class simulation, training, and analysis products for the US Navy.

As a key member of our team, you will work with state-of-the-art technology to develop sophisticated and game-changing trainers deployed by the US Navy.

You will be part of a high-powered, collegial, and ethical team performing vital work with a major impact within the US Navy.

We encourage and support our employees to develop their careers and provide opportunities for constant learning and skill development.

The hallmark of Leidos is empowered employees doing meaningful work.

We are looking for an energetic, motivated, and self-starting Graphics Software Developer to join our team in developing a variety of naval training and simulation systems, including CIAT - Combined Integrated Air and Missile Defense (IAMD) and Anti-Submarine Warfare (ASW) Trainer.

You will develop real-time, three-dimensional graphics systems, including a submarine periscope simulation, a submarine bridge simulation, and a ship weapons simulation.

This cutting-edge visual simulation is used in various naval training and simulation systems throughout the US Navy.

All software is developed in a Linux environment, and written in C++ and OpenGL, utilizing the Unreal graphics engine and various software packages.

You will assist in formulating the technical direction for the visual simulations and be a key player in US naval training visualizations.

A background in physics or mathematics is useful to implement physics-based visual enhancements.

Travel may be required to partner organizations or trainer sites, but will account for less than 10% of the job.

Requirements
  • Bachelor's Degree in Computer Science or a related technical degree.
  • U.S. Citizenship and eligibility to obtain a U.S. Government granted security clearance.
  • 8+ years of experience developing graphics applications, primarily in C++.
  • Knowledge of OpenGL, GLSL, or Vulkan, and some experience with game programming, 3D graphics development, or other visual simulation systems.
Desired Experience
  • Experience with development in Unreal Engine 4.
  • Experience with OpenSceneGraph.
  • Knowledge of graphics hardware and GPU internals.
  • Experience with developing for Virtual Reality headsets.
  • Exposure to 3DS Max, Maya, Photoshop, or similar modeling tools.
  • Experience with high-performance computing.


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