Software Engineer, Media Processing

2 days ago


San Diego, California, United States Apple Full time

**Job Description**

Overview:

Apple's Audio and Media Technologies Group is looking for a highly motivated Software Engineer to support us in the design and development of our next generation of media processing systems. This role offers an incredible opportunity to build secure, end-to-end solutions for Apple's TV+ and Sports services.

Responsibilities:

  • Implement content publication workflows
  • Develop/enhance media parsers
  • Interface with video/audio encode systems, quality scalers, and content packaging/encryption pipelines
  • Analyze pipelines for performance improvements in speed and system resource utilization

Requirements:

  1. 5+ years of strong software development experience in C/C++
  2. Proficiency in multi-threaded development and synchronization primitives
  3. Understanding audio, visual and caption format standards (AVC, HEVC, AAC, ATMOS, WebVTT, IMSC, HDR/SDR)
  4. Knowledge of associated media file formats standards (ISO base media file format, CMAF, fMP4, MPEG-2 TS)

Preferred Qualifications:

  1. Experience in the field of video streaming, including commonly used streaming protocols such as HLS, DASH
  2. Knowledge of streaming network protocols such as SRT, RIST, RTP, UDP
  3. Experience with software performance optimization
  4. Experience using the CoreFoundation, AVFoundation and/or CoreMedia frameworks or equivalent technologies
  5. Worked with Open Source multimedia projects (FFMPEG, gstreamer)
  6. Experience deploying software on elastic platforms such as Kubernetes, EC2

Compensation:

The estimated salary for this role is between $135,400 and $250,600, depending on skills, qualifications, experience, and location. Benefits include comprehensive medical and dental coverage, retirement benefits, and a range of discounted products and free services.



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