Character Artist Lead

7 days ago


Irvine, California, United States Blind Squirrel Entertainment Inc Full time

About Us

Blind Squirrel Entertainment Inc is an independent game development studio that prioritizes collaboration, innovation and inclusivity. We strive to create a work environment where everyone can grow and thrive.

We are currently looking for a Senior Character Artist to join our team in Irvine, California.

  • This is a full-time hybrid position with an onsite requirement of three days per week.
  • The salary range for this role is $93,000-$110,000, based on Southern California standards.
  • Senior Character Artists at Blind Squirrel Entertainment Inc are recognized as dependable developers with a deep understanding of the character artist pipeline.
  • They excel in independent work but also value collaboration through teamwork.
Job Description

The ideal candidate for this role will contribute to the project by creating realistic, high-quality character assets, collaborating with the art and design teams to ensure consistency and adherence to the visual style.

  1. Develop and oversee the creation of realistic, highly detailed character art and organic assets using current industry standard software and methods.
  2. Design and model realistic hair with Xgen/Hair/Fur, optimizing for natural movement and performance.
  3. Generate clean, animation-ready topology optimized for performance across platforms.
  4. Collaborate with production to define tasks, set realistic schedules, and ensure timely delivery of assets.

Responsibilities

  • Optimize character assets for performance, implementing LODs and other techniques.
  • Manage and organize character assets within project directories and version control systems.
  • Contribute to the development and optimization of the character art pipeline, defining and documenting processes, workflows, and best practices for reference and training purposes.
  • Collaborate with multidisciplinary teams to achieve visual and functional goals.
Qualifications and Education Requirements

The ideal candidate should have:

  • 4+ years of industry experience in game development specializing in character art.
  • At least two shipped title as a Character Artist.
  • A portfolio demonstrating ability to design and craft realistic, highly detailed characters, creatures, and assets.

Preferred Skills

  • Extensive experience in character creation and character systems for AAA first and third-person action games.
  • Exceptional understanding of human anatomy, proportion, silhouette, and topology.
  • Proficiency in industry-standard 3D software such as Maya, ZBrush, Substance Suite, Marvelous Designer, and Photoshop.
  • Deep knowledge of shader capabilities and render techniques.
About the Role

This role is perfect for individuals who have a passion for character art and want to be part of a dynamic and innovative team.



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