Senior Graphics System Software Architect

4 weeks ago


Santa Clara, California, United States NVIDIA Full time

We are seeking a highly motivated and experienced Principal Graphics System Software Engineer to join our team at NVIDIA. The ideal candidate will have a strong background in computer graphics and a proven track record of designing and implementing new emerging graphics features.

Key Responsibilities:

  • Design and implement new emerging graphics features that cut through the entire stack from top level graphics APIs through shading languages and into the driver stack.
  • Drive neural graphics adoption into 3rd party API's and into customer products.
  • Lead multi-functional engineering team developing graphics systems.
  • Collaborate with engineering leaders in NVIDIA graphics communities and define next-generation real-time graphics system and softwares for other accelerators in SoC.

Requirements:

  • Bachelor's degree (or equivalent experience) in Computer Science, Software Engineering, or a related degree with a proven track record on impacting computer graphics industry.
  • 15+ years of hands-on experience in shipping graphics driver and/or graphics software.
  • Very deep knowledge of GPU hardware and related system software topics such as graphics driver, shader compiler, display, kernel, and operating systems.
  • Strong technical leadership skills for cross-team decision-making on challenging technical or operational aspects of a project.
  • Excellent written and verbal interpersonal skills, with the ability to work in a team spread across multiple time zones.

Preferred Qualifications:

  • A proven track record in defining new technology frontiers and direction in computer graphics.
  • Extensive experience in modern rendering APIs and shading languages such as Vulkan, DirectX12, GLSL, HLSL, and/or SPIR-V.
  • Familiarity with how new rendering techniques in research phase such as Gaussian splatting and NeRF are evolving, and an ability to articulate implications to the traditional graphics API stack.
  • Experience in using AI based algorithms for super scaling, and frame generation, ray tracing, etc.
  • Significant experience with game engines (e.g., Unreal Engine, Unity) and graphics middleware as well as a proven track record in standards bodies and meaningful project contributions within computer graphics.

NVIDIA is widely considered to be one of the technology industry's most desirable employers, offering highly competitive salaries and a comprehensive benefits package. We have some of the most forward-thinking, resourceful and dedicated people in the world working with us and our engineering teams are growing fast in some of the hottest innovative fields: Quantum Computing, Artificial Intelligence, and Autonomous Vehicles.



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