Embedded Systems Audio Developer
3 weeks ago
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
We are seeking a highly skilled Embedded Systems Audio Developer to join our team in Redmond, WA. This is an onsite position with a base salary range of $159,972 - $239,958 annually. The selected candidate will be responsible for designing and developing audio algorithms, implementing robust embedded software using modern C++ constructs, and optimizing audio algorithm implementations using vectorized instruction sets.
Requirements- 8+ years' experience developing audio signal processing algorithms
- Strong knowledge of digital signal processing (DSP) fundamentals
- In-depth knowledge of audio effects, spatial audio, microphone processing, speech processing, natural language processing, and psychoacoustic models
- Experience designing and training machine learning models for audio processing use cases
- Experience developing software in C++
- Degree in Electrical Engineering or Computer Engineering, with emphasis in DSP
- Proficient in Matlab or Python
This position includes a base salary range of $159,972 - $239,958 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more information.
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