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Robotics Systems Architect

2 months ago


San Francisco, California, United States Unreal Gigs Full time

Unreal Gigs is seeking a skilled Robotics Systems Architect to join our team. This role involves designing and developing cutting-edge robotic systems, leveraging expertise in embedded software, microcontrollers, and sensor integration.

About the Job:

Job Description

We're looking for an experienced professional with a strong background in robotics, computer engineering, or a related field. The ideal candidate will have a deep understanding of real-time operating systems, embedded Linux, and low-level programming languages like C/C++.

  • Design and Develop Embedded Systems: Create efficient and scalable embedded software and firmware for microcontrollers and microprocessors that control robotic systems.
  • Interface with Sensors and Actuators: Integrate and configure sensors (e.g., LIDAR, IMUs, cameras) and actuators for responsive and precise robotic operation.
  • Implement Control Algorithms and Real-Time Processing: Develop algorithms for motor control, sensor fusion, and task scheduling to achieve precise, real-time control of robotic components.
  • Test and Optimize Embedded Code: Conduct rigorous testing and debugging to validate code and system functionality.

Requirements

Qualifications
  • Bachelor's or Master's degree: In Electrical Engineering, Computer Engineering, Robotics, or a related field.
  • Experience: 3+ years in embedded systems engineering, with a focus on robotics or automation.
  • Skills: Proficiency in C/C++, experience with embedded Linux, and knowledge of microcontroller architectures.

Benefits

What We Offer
  • Competitive Salary: $120,000 - $160,000 per year.
  • Opportunity for Growth: Join a dynamic team and contribute to innovative projects.
  • Professional Development: Stay up-to-date with the latest technologies and trends in robotics and embedded systems.