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Senior Graphics Engineer
2 months ago
Pikemann LLC is seeking a highly skilled Senior Graphics Engineer to join our team. As a key member of our engineering team, you will be responsible for implementing and supporting C++ and HLSL shader code, debugging and diagnosing problems with the system during development and future releases.
Key Responsibilities- Drive features and performance of our multi-platform code on Unreal Engine across PlayStation and Xbox consoles.
- Parse through large, complicated rendering systems in both C++ and shader code, and discern how the two are coupled and work together.
- Utilize graphics debugging and performance tools like Render Doc and nVidia nSight, knowing when and how to use them.
- Collaborate with team members of all disciplines to design and implement new features to the existing graphics pipeline.
- Extensive math skills to draw upon when needed (ie, Spherical Harmonics).
- Shipped titles on either PlayStation or Xbox.
- UE4 Rendering Pipeline experience.
- Strong C++ and HLSL coding skills.
- Experience with complicated GPU particle systems -- UE4's Niagara is a plus.
- Experience with multithreaded programming.
- Graphics performance optimization and multithreaded programming experience.
- Bachelor's Degree in Software Engineering, Computer Science, or equivalent.
- 4+ years' experience as an Engine, or Graphics Programmer.
- A competitive salary of $160,000.00 per year.
- A remote work environment.