Contract Hardware Engineer Mid.

2 weeks ago


Burlingame, United States Della Infotech Full time
Duties: Experience:7+ year CW will work Remotely within USA Key words: Wearables, AI, 3D design, Mocks, Prototyping, Unity, After Effects, Blender, Smart watch, Smart Glass Job Responsibilities: Take complex, conceptual ideas and turn them into design artifacts (mocks, prototypes, slide decks) that are simple, well-crafted, and valuable for inspiring and aligning our internal product teams and leadership. Design easy-to-understand, end-to-end flows and use the appropriate design systems and prototyping tools to establish a product vision to present to client. Partner with cross-functional partners directly to make progress on work independently. Travel may be required within US. Skills: High craft bar. Ability to design simple, delightful experiences with strong attention to visual/interaction details and bring ideas to life via prototyping. Highly efficient and generative. Can produce a lot of high-quality design work in a short amount of time. Comfortable working in a fast pace, highly complex, ambiguous environment across a wide range of problem space independently. Flexible to client demands and work well under pressure. Preferred Skills: Strong interest/experience in wearables or AI. • 3D design/prototyping skills. Unity, After Affects and/ or Blender.

Skills: Experience:7+ year CW will work Remotely within USA Key words: Wearables, AI, 3D design, Mocks, Prototyping, Unity, After Effects, Blender, Smart watch, Smart Glass Job Responsibilities: Take complex, conceptual ideas and turn them into design artifacts (mocks, prototypes, slide decks) that are simple, well-crafted, and valuable for inspiring and aligning our internal product teams and leadership. Design easy-to-understand, end-to-end flows and use the appropriate design systems and prototyping tools to establish a product vision to present to client. Partner with cross-functional partners directly to make progress on work independently. Travel may be required within US. Skills: High craft bar. Ability to design simple, delightful experiences with strong attention to visual/interaction details and bring ideas to life via prototyping. Highly efficient and generative. Can produce a lot of high-quality design work in a short amount of time. Comfortable working in a fast pace, highly complex, ambiguous environment across a wide range of problem space independently. Flexible to client demands and work well under pressure. Preferred Skills: Strong interest/experience in wearables or AI. • 3D design/prototyping skills. Unity, After Affects and/ or Blender.

Education: Bachelor's Degree

Required Skills: PROTOTYPING,AFTER EFFECTS,UNITY 3D,BLENDER,3D MODELING,

Minimum Degree Required: Bachelor's Degree
Hours Per Day: 8.00
Hours Per Week: 40.00
Languages: English( Speak, Read, Write )
Department: Regional Recruiting Services : 7134
Job Category: IT

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