Game Engineer

2 weeks ago


Plum, United States Amber Studio Full time

At Amber,

we're

always on the hunt for the most talented individuals in the industry to join our team.

We're

dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and

we're

always on the lookout for ways to do things better. Our team works together towards common

goals

,

and we value each member's contributions to our mission of continuous improvement and innovation. About the role: As part of our

engineering

team

,

you’ll

be working with experienced developers to implement new features and improve existing ones

in

a live game

played by thousands of people every day

on Android, iOS and WebGL

systems

.

The game

relies heavily on

backend

services running on PHP,

so a great collaboration with our backend engineers will

also

be part of your d

aily work.

We are a scrum team running the typical ceremonies

(reviews, retros, planning, pointing sessions and the like)

with

in-house

producers

. The Quest: Design, implement and

maintain

features in a mobile

and WebGL

game using Unity and C#. Keep

close

communication with leaders and stakeholders to do estimations, plan

deliveries and help the team

improve

an

a

lready

wonderful

, solid

game

. The Skills: 4+

Years

of Unity

Experience Experience as primary developer on complex or mission critical

features Experience with development tools, debugging, and version control

software Proficient with client engineering, and either familiar with backend or excited about dipping their toes in backend (SQL, PHP, Couchbase) Strong C# Knowledge Solid understanding of MVC Experience with software design

patterns Experience writing Technical Design Documents (TDDs) Experience estimating tasks and time tracking, using

scrum Experience defining/meeting roadmaps and milestone

goals Experience bringing games from ideation to implementation (close collaboration with Game designers, product owners and other stakeholders) Experience consuming services (REST API calls,

websockets

, http requests) Experience working on projects with an existing

codebase Experience working on a live mobile

product Experience across multiple

facets

of Unity3D development (Rendering, Performance Optimizations, Asset Systems) Experience using asset bundles and scriptable objects in

Unity Nice to have: E

xperience with Unity’s Animator

Analytics driven

development Experience working on casino

games Experience working on Android/iOS/WebGL

platforms The Reward: A fun and dynamic industry where you can make a difference. Professional and friendly work environment.

#J-18808-Ljbffr


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