Staff Software Engineer

3 days ago


Fremont CA, United States 1Five Full time

The Role Our client is seeking a Staff Software Engineer to join a small, senior team as a highly skilled individual contributor. In this hybrid role, you'll work across the stack to build new user-facing features and develop integrations with CAD and third-party applications. You'll partner closely with product managers, AI researchers, and other engineers to turn new ideas into production-ready systems at scale. Interested in learning more about this job Scroll down and find out what skills, experience and educational qualifications are needed. What You’ll Do Design and build scalable, reliable full-stack systems using React, Node.js, and Python. Deploy an ML model to production: you’ve done it before, and you’ll do it again: build robust products that users love. Collaborate closely with ML and data teams to integrate models and pipelines into real-world products. Architect backend systems around AWS services, databases, and modern data infrastructure. Own performance and scale: build APIs, indexes, and search systems that make high-dimensional data feel instant. Contribute to product direction: work with design, AI, and leadership to turn technical capabilities into delightful user experiences. (Optional but exciting) : advance 3D visualization, geometry, or rendering engines that make engineering feel magical. What We’re Looking For You’re a strong generalist who can build, ship, and scale complex full-stack systems. You’re fluent in React, Node.js, and Python , and comfortable designing APIs, services, and data flows end-to-end. You’ve shipped large production systems , ideally ones that touch ML, data, or search. You have experience with AWS databases , and you enjoy thinking about indexing, search, and vector data systems . You’re pragmatic, product-minded, and enjoy owning features from concept to deployment. You collaborate naturally with AI, design, and data teams, and love turning complexity into clarity. Bonus points if: You’ve worked with large-scale data processing pipelines . You have an interest in math, geometry, topology, rendering, or computational geometry . You’ve built software in 3D printing, CAD, or computer graphics domains. This is a rare opportunity to create the interfaces, infrastructure, and experiences that bring a new kind of intelligence to the physical world , and help define how AI becomes a tool for the imagination. You love building systems that are elegant, fast, and deeply technical, and want to see them shape the real world. Let’s build the tools the future will be made in. Compensation The base salary range for this role is $175,000 – $240,000, plus equity. Flexible PTO and competitive compensation. xrczosw Final offers will be based on experience, interview performance, and alignment with role requirements.



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