Graphics FE Implementation Engineer
1 week ago
SummaryPosted: Weekly Hours: 40 Role Number:200576917Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Join the team that optimizes and delivers world-class GPUs into Apple Silicon. As part of the GPU FE Implementation team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day.DescriptionCandidates will be responsible for RTL to netlist generation working collaboratively with the RTL and Physical design teams. You will also deliver key netlist quality milestones for your partition, engage in Lint, CDC, Logic equivalence checks and support ECO generation activities. Through this collaboration, you will deliver the best-in-class GPU’s for the best consumer products. If you’re ready to help chart the future of Apple Silicon, we’d love to talk to you.Minimum QualificationsRelevant Coursework in Computer Architecture, Digital Logic Design and CMOS VLSI designExperience with at least one scripting language (python/perl/tcl)BS requiredPreferred QualificationsFamiliarity with Verilog and System VerilogExposure to industry standard rtl2gds tools for synthesis, place and route, static timing analysisExposure to Clock/Reset domain crossing or Voltage crossing principlesFamiliarity with DFT methodologiesKnowledge of static timing analysis concepts (setup and hold timing)Understanding of CMOS device characteristics for area/timing/power tradeoffsPay & BenefitsAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $121,900 and $183,600, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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Graphics FE Implementation Engineer
2 days ago
Santa Clara, United States Apple Full timeSummaryPosted: Weekly Hours: 40 Role Number:200576917Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! Dynamic, resourceful people and inspiring, innovative...
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