Design Director
2 weeks ago
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built. Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating an inclusive team where everyone’s ideas are heard.We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.We are looking for a Design Director like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will report to our Design Line Director. We are considering on-site and hybrid working options for candidates.ResponsibilitiesDefine the design direction within the creative constraints and project requirements throughout Live ServiceCollaborate with other project leads to set clear objectives and priorities for the designEnsure all Design Documentation is delivered on time, is detailed enough for accurate estimation and all impacted parties have been able to review and influence as necessary.Continuously drive understanding, alignment and excitement for the vision within the team and with external partnersInspire, guide and mentor designers on the team in the pursuit of strong, creative designs implemented to the highest qualityProvide and solicit feedback from all stakeholders and team members in a graceful, constructive manner, with suggestions and solutions for improvement to both process and projectCollaborate closely with Experience Design to incorporate feedback from research, playtest data, and community feedback to forge an outstanding player experienceBe accountable for the project quality targets as well as the results achievedQualifications5+ years of experience leading game teams, defining design direction, and taking games from concept to completionExperience developing for live serviceExperience developing FPS and/or multiplayer gamesUnderstanding of mass-market appeal, and the ability to innovate within itCompensation And BenefitsThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGES: California (depending on location e.g. Los Angeles vs. San Francisco) $150,100 - $228,000 USDIn the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr
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