Lead UI Artist

4 weeks ago


Austin, United States Lost Boys Interactive Full time
Job DescriptionJob DescriptionLost Boys Interactive is Hiring If you are looking for a remote home to bring your Lead UI Artist skills and experience, look no further. Bring your passion for creating awesome games, and we'll provide an amazing team for you to work with along with a great environment and exciting AAA projects to work on We also offer a full suite of benefits 
 
Lost Boys Interactive is a member of the Embracer Group family. We are a rapidly growing AAA game studio based in Madison, Wisconsin, with full remote work available from any state in the US. We provide top-tier development for our partners as well as working on our own AAA game projects. We have world-class projects, resources, and infrastructure, but our company’s success comes from the talented and passionate people who work together each day to produce great games together.  
 
Supportive, Collaborative, Safe, Accepting, Respectful, Kind, and Fun are a few words that our employees use to describe their experience at Lost Boys Interactive. Do these words describe the kind of studio you would like to call home? Apply today to start your Lost Boys adventure 
 
Please note: You must reside in the US and have prior AAA experience to qualify for this role. We are sorry, but Lost Boys Interactive is not able to sponsor visas at this time. 
 
Essential Job Responsibilities: 
  • Works with Art Direction on overall UI art styles and creative direction. 
  • Create and implement UI/UX look & feel. 
  • Create visual concepts, develop and present pitches for game UI features, interfaces, and iconography. 
  • Creating UX flows, documentation, and expectations for foundational widget library elements, screens, and systems. This includes begin forward thinking and outlining needs/hooks for things like animations that will need to be added now to save time when actual art and animation phases happen.
  • Creating UX flows, documentation, and expectations for full features that have received new design specs.
  • Partner with engineering to create widgets and systems.
  • Create hi-fidelity mockups of screens or features.
  • Begin investigations into how to bring the art style to life in engine. This would include but is not limited to UI animations, UI effects, robust unreal materials, and the ability to identify and request assistance from other disciplines.
  • Iterate on art and design concepts based on feedback. 
  • Demonstrate understanding of the game’s branding, design, functionality, and technical requirements. 
  • Work closely with production to define deliverables and communicate expectations to the team.  
Required Experience:
  • Previous leadership experience with the ability to do both high level individual contributor work and lead/organizational work
  • 5+ years of previous UI/UX Art experience
  • The ability to ingest design specs and create thorough UX flows, clickthroughs, and documentation that captures the expected user experience, the technical expectations for implementation, and forward thinking must-haves to ensure features and items captured within the UX are able to be easily updated and polished by others at a later part of the development cycle.
  • Previous experience working with Illustrator, Photoshop, After Effects, Adobe XD, Figma, Miro, and Confluence
  • High-level graphic design and art mockup creation skills
  • Knowledge of Unreal Engine, creating widgets, creating screens and layouts, and animating in UMG in every phase of the development cycle
  • Advanced knowledge of Unreal materials and how they can be utilized in UI
 
You’ll be delighted with our people, our culture, and the amazing games you’ll be working on. Come join our merry band. Apply today and become part of the Lost Boys adventure 
 
Lost Boys Interactive LLC is an equal opportunity employer.  

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