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Audio Systems Engineer

2 months ago


Redmond, United States Intelliswift Software Full time

Job Title: Audio Systems Engineer (Contract)

Location: Redmond WA

Duration: 12 Months


We are looking for an Audio Systems Engineer to build signal processing prototypes, conduct acoustic measurements, calibrate recording and playback systems, process acoustic data, and assist auditory perception experiments, and develop relevant methods and tools leveraging scientific coding skills and expertise in audio signal processing, audio hardware systems, machine learning, and acoustics.


Top 3 must-have HARD skills:

Building Audio Prototypes

Execute MATLAB code

MaxMSP(limited is ok)

Python and C REQUIRED


Good to have skills:

PhD

A strong understanding of MaxMSP would be excellent- not only an artist but using it technically

Strong audio components


Responsibilities

Work side by side with research scientists to optimize and integrate cutting edge research into prototypes that demonstrate value and guide roadmaps of future products.

Develop prototypes, systems, and user interfaces, for audio signal processing using MaxMSP, Python, and MATLAB.

Analyze and improve the performance of data acquisition systems for audio research.

Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions

Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.

Write technical reports describing research results and methodologies.


Minimum Requirements

Bachelor’s degree in a relevant technical field with 3+ years of industry experience in audio technology development, or an equivalent combination of education and experience

3+ years experience in building audio or Wearable prototypes.

3+ years of programming experience in MaxMSP and Python or MATLAB for audio applications.

Strong understanding and experience in audio signal processing.


Preferred Qualifications

Expertise in real-time audio coding in C/C++

Expertise in psychoacoustics, auditory perception, spatial audio, room acoustics, and physical acoustics

Experience using PyTorch or other machine-learning frameworks

Experience with prototype hardware devices

Experience with motion-tracking systems

Experience with large-scale automated data collection and analysis

Experience designing and setting up acoustic laboratory spaces

Experience with live sound, studio recording, and/or physical acoustic setup

Experience working in cross-functional, inter-disciplinary environments

Demonstrated ability to produce high-quality technical reports and/or publications