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Software Engineer, Metaverse Engine Technology
3 weeks ago
Software Engineer, Metaverse Engine Technology - Avatar Animation Systems Responsibilities:
- Develop and maintain the animation systems and other runtime systems that power our avatars in real-time environments
- Contribute to the design and implementation of new features, tools, and processes to improve animation workflows and efficiency
- Collaborate with tech artists and animators to create flexible and scalable solutions that enable high-quality animation across a diverse range of surfaces
- Optimize and debug animation systems to ensure smooth performance
- Engage in deep collaboration with end-products teams (e.g. Horizon Worlds) to drive collective success on our shared goals
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 5+ years experience as an engineer shipping features within games, engines, or 3D interactive products
- Experience writing real-time code in C/C++ that executes on end user devices - such as VR headsets, cell phones, or game consoles
- Proven problem-solving skills and experience working independently and collaboratively
- Effective communication and interpersonal skills
- Experience with proprietary or commercial game engines and associated tools, e.g. Unity, Unreal, CryEngine, etc.
- Solid understanding of 3D skeletal animation concepts and workflow
- Experience with procedural animation or other advanced real-time 3D animation techniques
- Experience developing SDKs or shared technology that balances the needs of multiple shipping products
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-
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