Software Engineer, Metaverse Engine Technology

3 weeks ago


Burlingame, California, United States Facebook Full time
The Avatars & Identity Animation Systems team is looking for engineers with experience in real-time 3D animation to help us build the animation technology that drives the movement and behavior of Meta Avatars. We're crafting the future of digital interaction and expression with a cutting-edge animation system powerful enough to meet the needs of the metaverse. Our technology is the heart of a vast ecosystem that empowers users to create digital representations of themselves with unparalleled customization and representation. With over a billion avatars created, our innovations are setting a new standard for what's possible in virtual identity and interaction.As a key player in our ambitious journey, you'll be at the forefront of redefining real-time 3D animation. Your expertise will help us push the limits of believability and immersion, creating an engaging user experience that spans across VR, 2D, and 3D platforms. Your work will not only influence the way avatars move and behave but how our users connect with each other on an emotional level.The fate of the metaverse rests in your hands

Software Engineer, Metaverse Engine Technology - Avatar Animation Systems Responsibilities:

  • Develop and maintain the animation systems and other runtime systems that power our avatars in real-time environments
  • Contribute to the design and implementation of new features, tools, and processes to improve animation workflows and efficiency
  • Collaborate with tech artists and animators to create flexible and scalable solutions that enable high-quality animation across a diverse range of surfaces
  • Optimize and debug animation systems to ensure smooth performance
  • Engage in deep collaboration with end-products teams (e.g. Horizon Worlds) to drive collective success on our shared goals
Minimum Qualifications:

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years experience as an engineer shipping features within games, engines, or 3D interactive products
  • Experience writing real-time code in C/C++ that executes on end user devices - such as VR headsets, cell phones, or game consoles
  • Proven problem-solving skills and experience working independently and collaboratively
  • Effective communication and interpersonal skills
Preferred Qualifications:

  • Experience with proprietary or commercial game engines and associated tools, e.g. Unity, Unreal, CryEngine, etc.
  • Solid understanding of 3D skeletal animation concepts and workflow
  • Experience with procedural animation or other advanced real-time 3D animation techniques
  • Experience developing SDKs or shared technology that balances the needs of multiple shipping products
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-

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