Systems Designer, WWE

2 weeks ago


California, United States 2K Full time

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Our WWE studio is looking for a Systems Designer to specify and drive implementation of core features in the WWE2K franchise. As a System Designer you will be responsible for writing proposal specs, conceiving data-driven representations of game experiences, reviewing, implementing, and integrating feedback into designs, crafting wireframes, managing data tables and curating features through completion.

What You Will Do:
  • Conceive, design, and lead implementation of amazing new features for our players
  • Work with designers, producers, engineers and artists to create feature specs for use in developing implementation road maps
  • Collaborate with engineers on parameter design and technical implementation to ensure resulting features are fun and responsive
  • Build wireframes and flowcharts to visualize screen flow and user experience; collaborate with artists and animators to improve polish, clarity and impact
  • Create, manage and tune data tables to adjust in-game balancing
  • Advocate for players at all times, influencing decisions which make our systems easy to understand and use
  • Resolve emergent issues, clarify underlying philosophies, and act as a resource for team members for all the features and systems you own
Who Will Be A Great Fit:
  • 2+ years experience as a game or system designer
  • One or more shipped games with significant scope of design ownership
  • Outstanding writing capabilities
  • Advanced knowledge of spreadsheet software – Excel, Google Sheets, etc.
  • Wireframing/Flowcharting software experience – Visio, Photoshop, Balsamiq, etc.
  • Attention to detail and completeness, ability to see around corners, anticipate issues
  • Organized, excellent interpersonal skills, passion for games, collaborative demeanor
  • Love for video games (not just ours)
Preferred qualifications:
  • Scripting experience – C#, LUA, Blueprint, etc.
  • General experience with development software – Jira, perforce, bug tracking software, etc.
  • Experience with 3D editors – Unity, Unreal, etc.

To learn more about Visual Concepts and our studio locations, check out our website at

The pay range for this position in California at the start of employment is expected to be between $76,503.50 and $ 102,030 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.



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