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Gameplay Animator
3 months ago
Hourly rate plus subsidized medical, dental, vision, 401k/match and PTO.
Candidates must be in the Seattle area for this hybrid role.
Summary:
The main function of a Gameplay Animator is to create designs, concepts and sample layouts based on design principles and concepts.
A typical gameplay animator needs to have a high level of creativity and able to communicate their ideas to both internal and external clients.
The ability to be flexible to client demands, work well under pressure and multi-task are required skills.We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe.
The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.
Candidates MUST have reels displaying their work
Example Reels :
Responsibilities
Create and implement high quality animations for in-game characters
Work closely with the gameplay animation lead and feature guardians to execute the defined animation style for the project
Collaborate with other animators to deliver a consistent and high bar for animation quality
Collaborate with other disciplines to deliver incredible character experiences
Minimum Qualifications and Skills
2+ years of work experience in Game or Film industry
Highly proficient with Maya – Experience with and proven ability in successfully creating, editing and implementing animation using Maya
Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
Experience working with one or more game engines
Excellent organizational, communication, and interpersonal skills
Pluses
Having shipped at least one AAA game
Motionbuilder experience
Python or Mel scripting experience
A passion for the Halo Universe