Senior Game Designer

7 days ago


Plymouth, Michigan, United States Stardock Corporation Full time

Stardock is currently seeking a talented Senior Game Designer to join our team and play an important role in shaping and executing the vision for our upcoming unannounced game title. The ideal candidate has a deep passion for strategy and simulation games and is comfortable with all levels of ownership: from personally designing features to providing high-level feedback and mentorship to other members of the Design team. This is a salaried, full-time position at our Plymouth, Michigan office, with relocation assistance available.

Primary Responsibilities Include:

  • Create and translate high-level product goals into engaging and innovative game mechanics and player stories in collaboration with the Production, Art, Engineering, and Design teams.
  • Collaborate closely with other Senior Game Designers and the Creative Director to ensure cohesive and innovative game design across all project elements.
  • Brainstorm, develop ideas, create worlds, and contribute to the design of a new AAA strategy/simulation game.
  • Author, maintain, and interpret comprehensive Game Design Documents.
  • Script complex events, AI behaviors, and intricate game mechanics utilizing in-house tools and editors and Unreal Engine.
  • Oversee and maintain gameplay balance, swiftly addressing and resolving gameplay bugs.
  • Leverage generative AI tools to enhance productivity and streamline design workflows, ensuring efficient development processes.
  • Mentor and guide Associate Designers, fostering their growth and development.
  • Advocate for the Design team, ensuring their needs and ideas are effectively communicated.
  • Engage with our player base, evaluating and incorporating valuable feedback and suggestions.
  • Stay abreast of trends and innovations in PC strategy games, integrating best practices into our designs.
Education and/or Experience Desired:
  • Bachelor's Degree in Game Design, Computer Science or relevant field or equivalent experience.
  • Proven experience with at least one shipped AAA game title.
  • Proven experience with at least one shipped strategy or simulation game.
  • Passion for PC strategy and simulation games and an understanding of their mechanics.
  • Broad familiarity and interest in history, anthropology, science fiction.
  • Excellent creative writing and communication skills, both written and verbal.
  • Demonstrated ability to champion design ideas and inspire enthusiasm in others.
  • Experience managing multiple tasks simultaneously.
  • Ability to quickly learn and adapt to new, often proprietary technology and tools.
  • Sense of ownership and responsibility in project work.
  • Experience with LUA or similar scripting languages.
  • Experience reading, implementing, and maintaining data with XML or similar.
  • Established understanding of existing Stardock franchises preferred (i.e. Sins of a Solar Empire, Galactic Civilizations, etc.).
Bonuses:
  • Experience working on a game created in Unreal Engine.
  • Experience with/creating Unreal Engine Blueprints.


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