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Research Design Prototyper
1 month ago
Research Design Prototyper Responsibilities:
- Envision, design, and develop interactive approaches that showcase research outcomes for advanced prototypes and user experiences
- Support the realization of research outcomes into Unity through reusable tools and extensible plug-ins
- Clearly articulate prototyping decisions to a vast set of internal stakeholders and contribute to strategic decisions with engineering and research teams
- Write clean readable code, contribute reusable modules, prioritize and get things done with a high level of efficiency
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Minimum Qualifications:
- 5+ years of experience in Prototyping, Game Development, or related areas
- 3+ years experience working with Unity, including working with 3D assets and external tools (DLLs), and developing plug-ins, or equivalent
- Portfolio featuring examples of MR prototypes, and/or MR experience design work
- Experience building and iterating on prototypes in short design cycles
- Experience leading projects in multi-disciplinary collaborations
Preferred Qualifications:
- Experience with Unity and Unreal Engine
- Strong understanding of the principles of human-centered design
- Experience working with research scientists
- Experience with hardware prototyping (e.g. Arduino, Raspberry Pi, BeagleBoard)
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