User Interface Technical Designer

5 days ago


San Diego, California, United States Sony Interactive Entertainment Full time $80,000 - $120,000 per year

Why PlayStation?
PlayStation isn't just the Best Place to Play — it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

San Diego Studio seeks a highly skilled User Interface Technical Designer to build and support our game's front-end user interfaces. Here, you will partner with interface artists by using redlines and mock-ups to develop and implement flexible interface systems. Occasionally, tasks may include some ambiguity, so we seek designers able to consider the entire picture and eager to overcome complex tasks. If this is you, please apply.

Responsibilities:

  • Implement interface screens pixel-perfect to mock-ups and redlines crafted by interface artists.
  • Work alongside UI Artists and Game Designers to ensure mock-ups are technically feasible.
  • Collaborate with the engineering team to put in place data contracts for screen development.
  • Assist building wireframes or mock-ups as the opportunities arise.

Qualifications:

  • Professional work history developing user interfaces for video games (or related) and work within UI frameworks.
  • Strong technical skills and the knowledge of the industry's newest technology, workflows and software.
  • Basic knowledge of software programming's standard methodologies and terminology.
  • Experience working on AAA console games or mobile experiences.
  • Strong verbal and written communication skills, able to clearly explain technical requirements.
  • Ability to produce high quality work quickly within strict deadlines and time constraints.
  • Ability to iterate and adapt to feedback from design and playtest results.

Nice to have:

  • Familiarity with C++ or other programming languages
  • Knowledge of animation standard methodologies.
  • Multi-platform experience developing for mobile or responsive web.
  • Intermediate knowledge of Figma and Photoshop.
  • Strong understanding of user experiences, including UX, design, animation, art and tooling.

Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.



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