Software Engineering
3 weeks ago
Description:
Is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.
As an OS Frameworks Engineer on the Reality Labs team at Meta, you will focus on testing and optimizing the performance of VR devices, specifically memory and OS usage by third-party apps. You will ensure the OS stays within its allocated 5GB memory budget and identify regressions, collaborating with the team to resolve issues.
Responsibilities:
• Lead performance testing and optimization efforts for VR devices, focusing on memory and OS usage by third-party apps.
• Ensure OS stays within allocated 5GB memory budget.
• Identify regressions and collaborate with the team to resolve memory and CPU issues.
• Develop and maintain automated tests using JavaScript.
• Utilize debugging tools like Perfetto to analyze CPU and memory usage.
• Understand Android OS internals and app launching mechanisms.
• Communicate effectively with cross-functional teams (XFN).
• Drive discussions with other teams.
• Make updates and fixes.
Requirements:
• Bachelor's degree or equivalent experience in Computer Science, Computer Engineering or similar field.
• 3+ years of software development experience.
• Experience with Android internals, AOSP, or Linux OS development.
• Strong understanding of JavaScript.
• Proficiency with debugging tools like Perfetto.
• Knowledge of call stacks, memory allocation, and SQL.
• Excellent debugging and analysis skills.
Preferred Qualifications:
• Mid-level experience (Level 3/4).
• Experience with performance testing and optimization.
• Familiarity with VR devices and Android-based systems.
Work Arrangement:
• 6-month contract with possibility of extension.
- • Hybrid work arrangement: 3 days onsite in Burlingame (BUR).
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